Erroneous.
I really should be playing one of the games I have lined up to review. Yet here I go playing Dark Souls, a game that hates me and kills me at every opportunity.
Platforms: PS3 and Xbox 360 (reviewed)
For those of you unfamiliar with El Shaddai, it’s a game that starts off playing like a Devil May Cry type game that peppers in some side scrolling platforming and manages to throw around a whole lot of crazy story.
The game’s main storyline revolves…
As I write this, I have The Last Story’s OST playing on my iTunes. I find myself wondering if I’ll ever have the chance to actually put some gameplay and a story to this, my favorite Nobuo Uematsu work since Final Fantasy VI, game from Mistwalker? With the seeming halt of Operation Rainfall…
Facebook, Twitter, Tumblr, MySpace, Google+, PSN, XBLA, Wii and 3DS Friend Codes… AUGH! Can I get a minute to myself?!
Catherine: A First Day’s Review (by Graig Garman)
As a common running segment here on our tumblr, we’ll be doing a first day’s impressions of a new (or new to us) video game. My first one will discuss Catherine, a bizarre, challenging, sexy outing developed and published by Atlus.
I’ve been watching this title from day one that I heard about it, praying to the translation gods that we’d get a North American release. And we did. And, based on the day (approx 4-5 hours) of initial gameplay, consider me smitten.
I’m in love with everything in the game. The art style (more of the same from the Persona series), the character design, the loose usage of the F word, the humor, etc. I’ve quoted it as “sexy Q*bert” and it is exactly that, but with a Judd Apatow-esque sense of humor.
You are Vincent, a thirty-something year old with a haunting nightmare problem and a relationship-gone-awry. And it’s in these horrifying nightmares where the platforming/puzzling lies. Having to push, pull and climb your way up vertical inclines with an ever-increasing difficulty curve (believe me, they pulled no punches with the difficulty), you battle your way through your psyche and guilt about a recent rendezvous with a blonde vixen named Catherine, who made her way into your bed one sordid evening.
Now I am but 5 hours into the storyline, and I suspect I am in even for a greater delight the further into the story I go, because in between the puzzle/platforming (or plizzatforming, as I’m now calling it.) there is a spiralling intertwining dark story affecting everyone associated with Vincent. I don’t know what it is and I don’t want to even spoil what I already know for anyone else.
The entire game is a fresh breath of air because it’s emotionally and mentally stimulating and deserves a good playthrough by everyone. Even for you anime-phobics out there, don’t let the anime cutscenes and artstyle sway you. This is a good plizzatformer, a classic for 2011.

Platforms: PS3 and Xbox 360 (reviewed)



